From an idea to a world you can play
Give your AI the guide
It lists every block the engine has, the rules and the mistakes to avoid. Start at llms.txt on this site.
Describe your game
A shooter, a dungeon run, a school lab, a platformer. Your AI writes the whole project as one JSON file.
Import, publish, play
The Create page checks the whole file and lists every problem, with a button that copies the list back to your AI. Then publish and play alone or with friends.
One engine, many kinds of game
2D RPG
Top-down worlds with creatures, spells, items, quests and characters who talk, and rules that say what happens when.
Side-scroller
Platform maps, screen by screen: physics, ladders and slopes, shooting, enemies that flee or surrender, companions and rules over each screen.
Expeditions and PvPvE
Teams, a queue and a run: a bag on the ground, a stash in the refuge, weight and weapon sockets.
Educational labs
Interiors such as a laboratory, a classroom, an office and a shop, with characters who talk, quests and rewards: teach by playing.
Roguelike runs
Floors of rooms drawn at random, a boss with phases, blessings and money.
3D view (preview)
An optional 3D view of the same worlds, off by default.
Make every piece your way
Creature Workshop
Family, temperament, abilities and powers.
Spell Workshop
Blocks for the target, effects and timing, with your own art and icon.
Item Workshop
Weapons, armour, potions, materials and keys, with sockets.
World Workshop
Paint dungeons room by room, with rules, quests and floors.
Side Workshop
Paint side-view maps, screen by screen.
Create
Your projects, saved in versions, ready to publish.
Forum
Share what you made; vote and comment with your Steam account.
Open a world, alone or with friends
Type a published world's reference in the game's menu, or pick one from the directory. Play alone, with friends or on the game server.
Hell Arena and the examples
Hell Arena
The first game on the engine: three factions, eleven classes, dungeons, a raid and a battleground.
Example projects
Import these on the Create page to see how a project looks.
Sorcerers' Arena in the spotlight and the seven crafts of Velmora
- Sorcerers' Arena: it now has its own highlighted card in the world list, and its table fills the screen. Play in duos, trios or quartets: at the table each player takes a place on the side they want, and empty places are bots. Your own name (your Steam name on Steam) shows on the scoreboard and in the match. Every spell has its own sound, and the ground's strikes, the whirlwinds, lava and water, buffs and debuffs and the chests now have sound too.
- Seven crafts of Velmora: Embersmithing, Woodcraft, Apothecary, Cocoon Weaving, Clockwork, Runescribing and the new Cartography. Each one gathers, makes and has its own role: forging by the lava gives more Masterwork but the Ember may eat the piece, the woodsman sees the rares on the minimap, the apothecary's salves clear poisons, curses and binding spells, the weaver's net holds enemies and the shroud hides you, the cartographer finds map fragments and sees every vein and herb.
- A new character picks two crafts along with the class. You can swap one later, but it starts again from zero.